Getting Started with Unity 2018
Third Edition: A Beginner's Guide to 2D and 3D game development with Unity Paperback
March 22, 2018
Paperback: 336 pages
Publisher: Packt Publishing; 3rd Revised edition edition (March 22, 2018)
Language: English
ISBN-10: 1788830105
ISBN-13: 978-1788830102
Product Dimensions: 7.5 x 0.8 x 9.2 inches
Shipping Weight: 1.6 pounds
$44.99
What you will learn
Set up your Unity development environment and navigate its tools
Import and use custom assets and asset packages to add characters to your game
Build a 3D game world with a custom terrain, water, sky, mountains, and trees
Animate game characters, using animation controllers, and scripting
Apply audio and particle effects to the game
Create intuitive game menus and interface elements
Customize your game with sound effects, shadows, lighting effects, and rendering options
Debug code and provide smooth error handling
Table of Contents
Downloading and Installing Unity
The Unity Interface
Designing the Game
Creating our Terrain
Lights, Cameras, and Shadows
Creating and Importing 3D Objects for our Game
Implementing our Player Character
Implementing our Non-Player Characters
Adding a Heads-Up Display
Scripting our Points System
Scripting Victory and Defeat
Adding Audio and Visual Effects to our Game
Optimizing our Game for Deployment
First steps in Virtual Reality